Offset Interactable using Unity's XR Toolkit (Tomato Presence)

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Today we're going to look into creating an offset interactable using Unity's XR Toolkit. This method is typically used when utilizing Tomato Presence.

https://owlchemylabs.com/tomatopresence/

Tomato Asset:
quaternius.com

If you would like to support me or have access to the completed project files, feel free to check out my Patreon.
https://www.patreon.com/VRwithAndrew







Tags:
Unity
XR
XR Toolkit
Unity offset interactable
XR Tomato
Tomato Presence
VR
Unity VR tutorial