Old Building GLFT to BeamNG - Then Old Building to Jbeam that breaks
https://1drv.ms/u/s!AoPEwcmh86n11iOmO...
-This the track dae not jbeam version
-copy folder to clipboard in the zip file, and paste in your level so that it has its own folder (or you have to combine the materials file with another if you want it to be in folder with other things)
example....
C:\Users\artis\AppData\Local\BeamNG.drive\0.33\levels\smallgrid\Old_house_2
-Import in from asset browser and rebuild collisions (it has a Collision mesh) Control_f7
Model is from Sketchfab
https://skfb.ly/oZryK
3GLTF from Sketchfab to Blender
Blender set up LODS for BeamNG
Blender to BeamNG
then...
DAE that went to BeamNG as a track object gets converted to be a jbeam that can break (I only broke the corner. This video is long enough.. But feel free to break it as many times as you like.
It was a lot of content covered, if something is not clear let me know. Going to paste the names of the programs I use and links to them on my Onedrive account.
00:00 Making a GLTF from Sketchfab work with BeamNg
34:00 Making a Jbeam from a Track Object
Programs I use and other useful links...
Blank Jbeam and Info File
https://1drv.ms/u/s!AoPEwcmh86n10U7yK...
Notepad++
https://notepad-plus-plus.org/downloads/
jbeam exporter For Blender
https://1drv.ms/u/s!AoPEwcmh86n1qWGLV...
Node_Beam Editor
https://1drv.ms/u/s!AoPEwcmh86n1lCPL8...
Blender
https://www.blender.org/download/
https://www.beamng.com/game/
Model is from Sketchfab
https://skfb.ly/oZryK
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