[Old] [CnD] Power Support Chronomancer (Da/Sw - Greatsword) 34,396 DPS Benchmark | 2023/08/22 Patch
While I technically have a 34.5k as can be seen in the video I aim to show clean rotations throughout and this pull was overall cleaner than that one.
Log: https://dps.report/rZau-20230828-220121_golem
Thoughts on the expansion:
Overall, I do not like that we are now using dagger and that it is so much stronger than Sword mainhand, which I estimate to bench around 33k with the expansion buffs.
Sword mainhand can still offer some utility through its evade with Blurred Frenzy (Sword 2), or its mobility via Illusionary Leap โ Swap (Sword 3) but in general that will never see that much use.
I long for the times where we had more weapon versatility on Power Chronomancer, nay, Power Mesmer in general.
Greatsword is so dominant with 9 (3x gs 2 & 6x gs4) clones and 6 phantasms per loop in terms of both damage and boon generation and now we have Dagger which is just superior in almost every way to its alternatives just like Greatsword is.
We still have the issues with Mirror Blade being bugged which causes us to lose hits, if we take the average of 2 hits per mirror blade cast we would be dealing 33.1k dps.
https://en-forum.guildwars2.com/topic/126792-bug-mirror-blades-bounce-behavior
If the game continues to go down this path balance wise this might be my last patch cycle where I bench as I just don't find that fun anymore.
Anyhow, venting aside, some information about the rotation.
This benchmark is done using Stretched Time to show that upkeeping alacrity on yourself can be easily done even despite the personal penalty imposed by Improved Alacrity, even without using all the F keys in Continuum Split.
We provide 8 stacks of Might and 90% fury with this default setup along with either permanent alacrity or quickness via a trait swap (Stretched Time or Seize the Moment), which is even easier than before to maintain with more clones from dagger.
We utilize the Fireworks relic, for 10% more strike damage for 6 seconds, which can be triggered with the following:
* Rewinder (F2)
* Time Sink (F3)
* Distortion (F4)
* Continuum Split (F5)
* Illusionary Wave (GS5)
In this rotation I do not use F3 or F4 to trigger Fireworks as I believe they have more value being used for utility, breaking defiance bars and avoiding damage respectively.
If the need for their utility isn't there then feel free to use them for slightly more Fireworks uptime.
The general structures of the loops:
Dagger:
2 Phantasmal Swordsmen (Sword 5)
3 Bladecalls (Dagger 2)
2 Unstable Bladestorms (Dagger 3)
Greatsword:
3 Phantasmal Berserkers (Greatsword 4)
2 Mind Stabs (Greatsword 3)
3 Mirror Blades (Greatsword 2)
1 Illusionary Wave (Greatsword 5)
As it was before, Mesmer has very powerful utility skills in its disposal which should be utilized.
Including but not limited to:
* Portal for portaling the squad around
* Mantra of Concentration for Stability
* Well of Precognition for Aegis
* Feedback for reflects
* Mantra of Distraction for more breakbar damage
* Well of Senility for even more breakbar damage
* Blink for mobility
* Mass Invisibility for squad-wide stealth
* Mimic for certain situations
Swap out skills in this order for them:
1. Mantra of Pain
2/3. Well of Action (if no one is reliant on your might or fury)
3/2. Well of Calamity
You can drop the off-hand sword for:
* Focus, for pulls, for a dps loss of about 3.36%.
* Pistol, for slightly more cc, for a dps loss of about 4.1%
* Shield, for might, for a dps loss of about 6.05%
Additionally, we can swap out Time Catches Up for Delayed reactions; if more cc is needed (50 defiance bar damage per second via slow), or All's Well That Ends Well; for a slight amount of healing through wells.
If you should struggle upkeeping boons then feel free to swap your Impact sigil to Concentration sigil, however this should only be a band-aid solution not a permanent one as we provide around 170% upkeep of quickness & alacrity (less on ourselves but still more than comfortable)
This means that we vastly overstack and upkeeping boons should be really easy.
More info: https://snowcrows.com/builds/mesmer/chronomancer/power-boon-chronomancer
- Guild Wars 2 Resources -
Mesmer Spreadsheet 3.0
Rewrote the entire spreadsheet to be more easily adjustable and to support new features.
Added a boon calculator.
Added more skills, like conjure skills from Elementalist conjures and all mesmer utility skills.
You can now save gear setups and load them quickly in the spreadsheet.
http://tiny.cc/MesmerSpreadsheet
If you have any questions feel free to join my Discord server:
https://discord.gg/cEJT5gyq8m
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- Music -
Baldur's Gate 3 - Raphael's Final Act
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0:00 Intro
0:05 Benchmark
2:24 Gear and Traits
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