One of Rusts BIGGEST Downfalls
My opinions on what I believe to be a fundamental issue with Rust right now
(in my humble, meaningless, noob opinion...)
► My main points/the current problems in rust
- Very little creativity in base design, mostly about "how big can your base be", not "how creative can I be". Size and efficiency always come first.
Bases that try to be creative (such as shops) always get completely ruined just because their base isn't absolutely massive and double walled etc. That's stupid and not the way it should be.
- The current mentality towards improving your base against raiding is to make it BIGGER. This is wrong
- Currently more affordable to place 2 stone walls instead of 1 armored wall. It should be cheaper to upgrade current walls than make new ones
- Less space to build for other players
- Too easy to make a tall base and roof camp
- Bigger bases means more entity's and more lag
- Annoying to travel through bases (a million doors to get to loot room)
- Wall stacking should not exist and should be removed from the game
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Other Statistics
Rust Statistics For MikeTheVike
There are 75,211,177 views in 499 videos for Rust. His channel published over 3 days worth of content for the game, or 45.27% of the total watchable video for Rust on MikeTheVike's YouTube channel.