One of the worst sections in Video Game History
Taken from my twitch stream, this is something too good (or bad) not to share. Ghostbusters the video game features one of the worst designed sections in a video game, and you can see it in all its frustration here. Combining forced in-game cutscenes, bad cameras, respawning enemies who kill you quickly, and an objective that is more about luck than anything else.
If you want to see the completed run in full, you can watch the playlist here: https://www.youtube.com/playlist?list=PLfe4d3tg_8ERJiuoW4veoIOKvl4Pgzha4
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About Me:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.