One Piece : Grand Battle! 2 (2002) Sony PlayStation (PSX) Gameplay in HD (DuckStation)
Game name - One Piece : Grand Battle! 2
Original Title - From TV Animation : One Piece ~グランド・バトル!2~
Console - Sony PlayStation (PSX)
Game Release - 2002-03-20
Publisher - Bandai
Genre - Fighting
One Piece: Grand Battle! 2 is a fighting game based on the One Piece manga and anime, released for the Sony PlayStation. The direct sequel to Grand Battle!, it retains almost every element of the original while adapting new material from the Arabasta Saga and introducing many new mechanics.
Developed by Ganbarion and published by Bandai, Grand Battle! 2 was released in Japan on March 20, 2002. Like its predecessor, it met with great success, supporting its own line of action figures as well as a handheld spinoff covering much of the same material.
Grand Battle! 2 retains its predecessor's 2.5D combat mechanics, with three-dimensional character sprites interacting on a two-dimensional axis. Player characters can run, jump, double-jump, crouch, block, and pick up (as well as throw and catch) items around the battlefield.
The main combat attributes remain Offense, Defense, and Agility, varying on a scale of A through E for each character; the variations among preexisting characters are mostly unchanged (with a few exceptions, such as Shanks being raised to A-rank in speed). Health is less standardized than before, with some characters possessing noticeably more than others.
DuckStation Settings
Renderer - Hardware(D3D12)
Adapter - NVIDIA® GeForce® GTX 1070
VSync - On
Linear Upscaling - On
Resolution Scale - 9x(for 4K)
Texture Filtering - xBR
Scaled Dithering - On
Disable Interlacing - On
PGXP
Geometry Correction - On
Culling Correction - On
Texture Correction - On
Preserve Projection - On
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
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#ps1
#onepiece