OpenGL - 1995 3D Labs Gaming GLINT Tech Demos (Antialiasing, Real Time Shadows)

OpenGL - 1995 3D Labs Gaming GLINT Tech Demos (Antialiasing, Real Time Shadows)

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Published on ● Video Link: https://www.youtube.com/watch?v=3KOKNz8AkMY



Duration: 4:59
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Shadows uses something very similar to Matrox Impression of Mystique , its often calls "Stiple Alpha" (ordered diffusion)




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