OpenGL 2D Engine Loading multiple textures from one texture Version 0 1 Visual Studio 2017
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Published on ● Video Link: https://www.youtube.com/watch?v=V0ffnfPBrNc
I added the ability to load multiple textures from one texture, by adding another 'type' of point primitive. We've seen this before, so it's nothing new, just a lot easier to work with. This is officially Version 0.1 of my 2D Engine. Enjoy! And Stay Tuned!
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Tags:
opengl
2d engine
multiple textures
texture
visual studio 2017
texture coordinates