OpenGL 2D Engine Textures Revisited Visual Studio 2017

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Published on ● Video Link: https://www.youtube.com/watch?v=cv0VKwkjkDM



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Simple video showing again, how to manipulate fragment shader variables to display parts of a texture, rather than the entire texture.




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Tags:
opengl
2d engine
texture
coordinates
fragment shader
visual studio 2017