OpenGL Fragment Shader Lighting Uniform Float Variable Ambient Lighting Visual Studio 2017
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Published on ● Video Link: https://www.youtube.com/watch?v=gbOcElDSZzk
A Quick simple example of dynamic Ambient Lighting, using a Uniform Variable in the Fragment Shader. Thanks for watching!
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Tags:
opengl
fragment shader
lighting
uniform
ambient light
visual studio 2017