OpenGL Skeletal Animation Tutorial #1

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Published on ● Video Link: https://www.youtube.com/watch?v=f3Cr8Yx3GGA



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First episode in a new series about implementing skeletal animation using OpenGL!

In this episode I give you an overview of the entire animation system and explain some of the concepts behind animating a model. In the upcoming tutorials we'll have a much more detailed look at the various parts of the system, including all the code and maths that's involved.

Code and Demo Download:
https://drive.google.com/file/d/120gZss5DA0SRaMW5YxP0x3CnOlJDTSme/view?usp=sharing

GitHub Repository:
https://github.com/TheThinMatrix/OpenGL-Animation

Blender Tutorials by Sebastian Lague:
https://www.youtube.com/playlist?list=PLFt_AvWsXl0fEx02iXR8uhDsVGhmM9Pse

Next Episode: https://youtu.be/F-kcaonjHf8

Support the series on Patreon: https://www.patreon.com/thinmatrix

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Check out my game on IndieDB: http://www.indiedb.com/games/equilinox


End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars







Tags:
opengl
animation
skeletal animation
tutorial
LWJGL
Java
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3d animation
thinmatrix
glsl
shader
collada
blender
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