OpenGL Skeletal Animation Tutorial #2
Tutorial series about implementing skeletal animation using OpenGL!
In this episode we have a more detailed look at the code used to implement the animated model and the rendering code. in the next episode I'll cover the animation classes and the animator code, and then in the fourth tutorial we'll have a closer look at the collada loader.
Code and Demo Download:
https://drive.google.com/file/d/120gZss5DA0SRaMW5YxP0x3CnOlJDTSme/view?usp=sharing
Code on GitHub:
https://github.com/TheThinMatrix/OpenGL-Animation
Blender Tutorials by Sebastian Lague:
https://www.youtube.com/playlist?list=PLFt_AvWsXl0fEx02iXR8uhDsVGhmM9Pse
Support the series on Patreon: https://www.patreon.com/thinmatrix
Facebook Page: https://www.facebook.com/thinmatrix
Twitter: https://twitter.com/ThinMatrix
Tumblr: http://thinmatrix.tumblr.com/
Check out my game on IndieDB: http://www.indiedb.com/games/equilinox
End of video music- Kai Engel, "Waking Stars":
http://freemusicarchive.org/music/Kai_Engel/Evening_Colors/01_-_Waking_Stars