OpenTTD City Growth Challenge Part 3 - Fixing the Depots and Farm

Channel:
Subscribers:
1,850
Published on ● Video Link: https://www.youtube.com/watch?v=Uhpb1un3zfQ



Game:
OpenTTD (2004)
Duration: 0:00
0 views
0


After upgrading the trains, some of them got lost after going to the nearest depot and not being able to reach their destination, and they broke the depot layout by trying to go down the wrong track.

So, I overhaul all of those and upgrade to double depots at the same time.

Next, I show a design for a goods yard I've introduced that buffers waves of trains to the farm. I'm determined we will get those ratings above 80% before the next engine is released.

To make this work, I use a waypoint, a reverser, and conditional orders. I think it's visually pleasing even though the concept can be improved and tidied up quite a bit.

Finally, I begin the passenger train line that will serve the city now that it's big enough to supply some passengers and mail. This will take the pressure off the buses.

This challenge was presented by @PotatoMcWhiskey and featured by @MasterHellish-Gaming