Orcs Must Die! 3 [Rift Lord - Solo - 5 Skulls] Map 22 - Order Enclave [Plan 1] {Patch 1.2.1.0}

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Another re-recording due to my insatisfaction with my previous run in this map.

Order Enclave used to be the most difficult map for me in this game bar none, so coming back to beat it with a Perfect Victory always feels satisfactory.

The 1.2.1.0 patch that reduced trap prices and re-balanced some maps in Rift Lord difficulty. This thing is more manageable than before, that's for sure...

I used the same trap setup of Slag Field and instead of Deep Freeze I could've gone for Ice Dart Spitters too.

Waves 2 and 5 are always kinda bumpy because of the armada of flying enemies, though. I set Shock Zappers towards the central much later because I had a brainfart, I should've set that by Wave 5.

Got Untouchable here too which feels pretty great with how much of a freaking mess this map can be.




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