OUTDATED [OLD] #1 3D Modeling and Texturing! | Mario Kart Wii Custom Track Tutorial
IMPORTANT TEXTURE DETAIL (In the beginning of this video):
https://www.youtube.com/watch?v=JFyaSrsNz2Y
Today, I'll show you how to make a custom track 3d model! And how sketchup does weird things sometimes...
TEXTURE DIMENSIONS:
16, 32, 64, 128, 256, 512, 1024 (Any match of these, so for example, 128x1024 is possible. (Don't make textures bigger than 1024x1024, the Wii isn't too strong!))
Playlist: https://www.youtube.com/playlist?list=PL5POFuMfD0yqxPT0lHGxF1wmXOim49qyF
Tools:
OBJ Export Plugin: http://www.vgmp3.org/DLs/OBJexporterSep2012.zip
CTools: http://www.chadsoft.co.uk/wiicoder/
SZS Modifier: http://www.chadsoft.co.uk/wiicoder/
Sketchup (2014): http://www.sketchup.com/download
KMP Cloud: http://vulcanus.woelmuis.nl/
KMP Modifier: http://kmpmodifier.bravesites.com/
MagicY: http://wiki.tockdom.com/wiki/MagicY
You also need something like Riivolution on your Wii/vWii in order to play the track!
Please follow me on Twitter! @kevinvg207
http://www.twitter.com/kevinvg207
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