I recently played the video game High On Life: High On Knife and one of the most exciting levels was the OUTSKIRTS level. As the name suggests, this level takes place on the outskirts of a city, giving players a glimpse of the world beyond the main urban area.\n\nThe visuals in OUTSKIRTS were stunning, with detailed landscapes and buildings that perfectly captured the gritty and rundown feel of an abandoned city. The color palette was mostly muted, adding to the desolate atmosphere. The level design was also well thought out, with plenty of obstacles and hidden paths to keep players engaged and on their toes.\n\nOne of the things I loved about OUTSKIRTS was the sense of danger that permeated the level. The abandoned buildings and deserted streets were a perfect setting for the zombie enemies that lurked around every corner. The gameplay was intense and fast-paced, with players having to quickly navigate through the environment and take out the zombies before they overwhelmed you.\n\nThe audio in OUTSKIRTS also added to the overall experience. The background music was eerie and intensified the feeling of being in a post-apocalyptic world. The sound effects were also well done, making the gameplay even more immersive.\n\nHigh On Life: High On Knife is an action-packed game that keeps you on the edge of your seat, and the OUTSKIRTS level is a perfect example of that. It offers a great balance of challenging gameplay, stunning visuals, and immersive audio. I highly recommend this game to anyone looking for an adrenaline-fueled gaming experience.\n\nMore - High On Life: High On Knife: https://www.youtube.com/playlist?list=PL4QnhVB3pV1mPw0QpmtrDx4gVoCANkqPQ\nSteam: https://steampowered.com/app/2447000/\n\n#HighOnLife #HighOnKnife #SquanchGames #TheGamerBay #TheGamerBayRudePlay