Overview of the Key New Features in Godot 3.2

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Links

Godot 3.2 release post: https://godotengine.org/article/here-comes-godot-3-2
Godot 3.2 full changelog https://github.com/godotengine/godot/blob/master/CHANGELOG.md#32---2020-01-29

Our guides to learn Godot

- Beginner edition: https://www.gdquest.com/tutorial/godot/learning-paths/beginner/
- Developer edition: https://www.gdquest.com/tutorial/godot/learning-paths/developer/

AR/VR maintainer's channel: https://www.youtube.com/bastiaanolij
Godot shaders in our 2D space game: https://github.com/GDQuest/godot-2d-space-game/
Audio features: https://godotengine.org/article/godot-32-will-get-new-audio-features
Visual shaders update: https://godotengine.org/article/major-update-for-visual-shader-in-godot-3-2
Our 3D Mannequin using gltf2: https://github.com/GDQuest/godot-3d-mannequin
New Android system: https://godotengine.org/article/godot-3-2-will-get-new-android-plugin-system

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This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/

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Tags:
godot new features
godot game engine
godot 3.2
godot 3.2 features
game development
open source