Pac Land Famicom Nes Nintendo Full Playthrough No Hit Run
Pac Land is a brutal game. The game is very challenging from the start to the end but some levels are at least easy. One mistake and its all over. The control are strange. I show many trick shot involving the ghosts which can be use as a platform in this game.
Pac-Land is a 1984 side-scrolling platform arcade game developed and published by Namco. In North America, it was distributed by Midway Games. Controlling Pac-Man, the player must make it to the end of each stage to return a lost fairy back to its home in Fairyland. Pac-Man will need to avoid obstacles, such as falling logs and water-spewing fire hydrants, alongside his enemies the Ghost Gang. Eating large flashing Power Pellets will cause the ghost to turn blue, allowing Pac-Man to eat them for points. It was the first game to run on the Namco Pac-Land hardware.
Pac-Land was created by Namco Research and Development 1 programmer Yoshihiro Kishimoto, who was tasked with creating an arcade game based on the American Pac-Man cartoon series by Hanna-Barbera. The backgrounds were made to be vibrant and colorful, and the characters to be detailed and move smoothly to match the show's animation style. The control scheme was inspired by Konami's Track & Field, using buttons instead of a traditional joystick to make it stand out among other games at the time. A new arcade system was created to make it easier to develop the game and was used for several later Namco games, including Baraduke and Metro-Cross.
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