Pai Chan Beginner Guide Tutorial (DOA5LR)
This is a small guide to help people out if they're interested in Pai Chan and would like an idea on how to approach learning her. This guide is mainly for letting you get your "feet wet" with the character. Feel free to message me if you have any questions pertaining to anything. Cheers!
*Note that Pai's a very advanced character that requires a lot of commitment to utilize competently.
Credit given to Arcade Sensei for some of the tech featured in this guide. Here's their YT: https://www.youtube.com/user/TheRealSlyBass
For additional tips with regards to DOA5LR's gameplay, or to clarify certain things, check out the Top Tier Tips Advanced Series: https://www.youtube.com/watch?annotation_id=annotation_366802457&feature=iv&index=2&list=PLV4Z7LoRwodBYCiMNOVwLGY75qkNNlNTv&src_vid=ZkCurOtQbKw&v=vZdOdf3Wp_Q#t=30s
*Additional Notes
-BT9K is another frame advantage move providing +3 on block, however the input is very wonky and too inconsistent for my liking (You can try inputting BT8K too)
- 2P+K is an excellent hi-crushing mid that can transition into HKS stance with 2P+K4
- 3PP~ is a good 2-in-1 string off of a low (Pai's 2-in-1's in general are very good)
- Pai is great at "blitzing" through the stun game thanks to her fast strike speed and relative quick recovery on attacks
- The sabaki stance catches mid punches along with high punches
For Directional Notation:
7 8 9
4 5 6
1 2 3
Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.
For Input commands:
P = Punch
K = Kick
H = Hold/Guard Button
T = Throw Button
P+K = Strong punch
H+K = Strong Kick
H+P = Alternate Way to Input "Throw"
Don't forget to SUBSCRIBE & RATE for more DOA goodness! ;-)
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