Paladin (character class)
Paladin (character class), by Wikipedia https://en.wikipedia.org/wiki?curid=1003366 / CC BY SA 3.0
#Character_classes
#Fictional_knights
The Paladin (alternatively called a Templar or Crusader) is a common character class in many role-playing tabletop games and video games.
The template may have been introduced through the eponymous character class from Dungeons & Dragons.
The broad concept behind the class is that of a "Holy Warrior", combining aspects of both Warrior and Cleric classes.
The Warrior aspect is typically patterned after the fictionalized chivalric image of a knight-errant in shining armor from the High Middle Ages or Renaissance period.
The religious aspect harkens back to the historical Paladins' purported role as the bodyguards or right-hand men of Charlemagne, an 8th-century
Frankish king and self-appointed Protector of Christianity; or alternatively to the religious backgrounds of the Crusaders,
especially chivalric orders such as the Knights Templar, Knights Hospitallers or Teutonic Knights.
In game terms, a Paladin is thus typically a Warrior character first and foremost, proficient with heavy arms and armor, but at the same time is gifted with blessings or magical capabilities such as healing,
protection, and countering evil magic (including undead), albeit to a lesser degree than a true priest or cleric.
Their outlook is typically that of a militant defender of faith, sometimes crossing over into cleric, missionary, zealot, or inquisitor territory.
In the Dungeons & Dragons role-playing game, Paladin is one of the base character classes.
The Paladin is a holy knight, crusading in the name of good and order, and is a divine spell caster.
By definition and game restriction, Paladins are always of the 'Lawful Good' alignment in D&D 1st–3rd editions.
The 4th edition allows the Paladin to match their deity's alignment.
Paladin characters are expected to demonstrate and embody goodness and law – they are not supposed to lie or use poison, and some...
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