Explore how Dungeons & Dragons transformed the classroom from this panel from #G4C2023! Experts will discuss the intent, impact, and learnings of bringing D&D into classrooms and schools.
Students from all economic and cultural backgrounds embarked on quests to help enhance storytelling, language arts, problem-solving, and interpersonal skills, either through their daily curriculum or as part of an after-school club. The initial results made a positively measured impact on over 9 million teachers, students, and families.
Speakers:
- Dan Rawson (Senior Vice President of Dungeons & Dragons)
- Shelly Mazzanoble (Sr. Brand Manager, Wizards of the Coast and Sr. Lead, D&D Classroom Curriculum and Afterschool Kit)
- Kade Wells (Teacher, Harrisburg South Dakota)
- Moderated by Dan Ackerman (Editorial Director of Computers and Gaming, CNET).