Welcome back ! In this episode, after we setup some defenses around the base, we begin laying down our rail network, operated via the mod Train Supply Manager. This will be the first time I try this mod, so we are going to be learning how it works and see if it's a good candidate for our future base.
Also, as you have noticed from the length of this episode, I have decided to not cut the content into 1h episodes anymore for several reasons. First, rendering a 1h episode takes about 1h of CPU time (and a lot of my time to do the cutting) - effectively doubling the production time, and that could be used to produce the content faster instead, which is important since I expect the playthrough to last for hundreds of hours. And since I don't really edit the contents (the series are called "Full Playthrough" for a reason, I'd like to not skip any thought process or design/problem solving and only show the results - you as a viewer can always skip whichever parts don't interest you), therefore there really isn't much to gain from cutting the episodes, as no content is cut out - and this is the second reason. In this description for each episode, you will an overview of what is going on in the episode, so you can judge which parts you'd like to watch, knowing that behind every solution or result you are seeing, there was a concept and building phase beforehand.
So I hope you understand and accept this. Again, feel free to skip to whatever part you're interested in. Thanks for watching, and hoping to see you again (Youtube or Twitch, come say hi ! )