Part 11: Let's Play Advance Wars 1, Advance Campaign - "Kanbei's Error"
Part 11: Let's Play Advance Wars 1, Advance Campaign - "Kanbei's Error"
Welcome to arguably the hardest chapter in the game. Kanbei's error is designed in such a way that there is only one possible way to beat it, try anything else and you will fail. You have 7 days to prevent Kanbei's infantry on the northeastern island to capture the last of the 3 properties, and you have to deal with a heap of fighters, bombers, and battle copters. Prepare to watch me fail a lot, as I finally was forced to pull out a guide and read about the initial unit placement, which has taken people years to figure out. After that I actually did the rest of the mission on my own. The key is using your infantry as shields so that Kanbei's fighters can't attack any of your air units, and forcing his bombers to only attack your infantry on properties (where they get 3 defense stars), leaving them with 1 HP, effectively giving them one extra turn where they can act as meat shields (I actually think Sami would be somewhat decent as her extra defense on infantry would probably allow them to survive on plains, and the fact that she gets +1 movement range on transport units). The fighters needs to go first, as they are the ones that will shoot down your transport copter, and then the battle copters, the bombers are annoying, but they will just have to wait for last, that's why you keep your infantry around. You have until day 4 to eliminate all air units, because if you haven't moved out by then, you've lost. This chapter is hell...
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