Part 9: Fates Conquest Lunatic with 0 Str/Mag | Ch 17 | Let's assemble a squad of master ninjas

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Let's go as far as we can before we get softlocked.
Fire Emblem Fates Lunatic Classic Difficulty
All player units have a cap of 0 strength and magic and thus gain any more by stat boosters, level ups or class changes. Bonuses from as tonics, pair-up, and damage buffs from skills will still apply. These changes also apply to capturable units or einherjars. No other changes.
Run starts from Chapter 1 and goes until it's softlocked, after which I'll explore options to keep it going
Not an Ironman. Many resets are expected. Save states will generally be avoided. DLC classes and maps will be avoided unless absolutely necessary.

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Fire Emblem Fates Statistics For Excelblem

At present, Excelblem has 5,517,308 views spread across 269 videos for Fire Emblem Fates, with the game making up over 10 days of published video on his channel. This is 24.08% of the total watchable video for Fire Emblem Fates on Excelblem's YouTube channel.