Conquest 0 Str Step 6: Begin the Conquest Route with 0 Strength and Magic
Summary Playlist: • Conquest 0 Strength Summaries
Livestream Playlist: • FE Fates Conquest but all my units ha...
Ruleset:
Let's go as far as we can before we get softlocked.
Fire Emblem Fates Lunatic Classic Difficulty
All player units have a cap of 0 strength and magic and thus gain any more by stat boosters, level ups or class changes. Bonuses from as tonics, pair-up, and damage buffs from skills will still apply. These changes also apply to capturable units or einherjars. No other changes.
Run starts from Chapter 1 and goes until it's softlocked, after which I'll explore options to keep it going
Branch of Fate can be used to restart once route split is reached.
Not an Ironman. Many resets are expected. Save states will generally be avoided. DLC classes and maps will be avoided unless absolutely necessary.
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