Pat Naoum on his 7 year development of The Master’s Pupil
I had the pleasure of chatting with Pat Naoum, the developer behind indie game The Master's Pupil. Uncover the inspiration behind The Master's Pupil gameplay as Pat shares his journey on his hand painted game!
As part of the Folks Behind Games series, enjoy this developer interview with a run down on why you should check this game out if you're a fan of emotional and uniquely crafted video games! I've been excited for this game ever since I saw The Master's Pupil trailer at Steam Next Fest.
Solve puzzles and wander your way across the iris, and through the life, of Impressionist painter Claude Monet. The Master's Pupil is a linear adventure featuring twelve levels of mind-bending puzzles based on colour, physics and space. Lovingly handcrafted real painted landscapes combined with dynamic and emotional set pieces, soundscapes and music.
Purchase The Master's Pupil: https://store.steampowered.com/app/2082320/The_Masters_Pupil/
🕘Chapters:
0:00 - The Master's Pupil Game
0:35 - Pat Naoum Interview
3:19 - Discovery Through Video Games
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