Patapon 3 -- Super Soragami Summon Score 7 Billion+ by Ryougen_Mai
IGN: Fuushi
Sound Effects and Drum Sounds are turned to 0 volume because the game glitches the timing on those sounds.
Ryougen is a resident of http://pataponzoo.chatango.com
As per request by quite a few people, here's the Super Soragami verison of 7B+ score.
Quoting the rest as Ryougen's statements:
"Unfortunately, I couldn't get it to 8b like Tategami. Sorry. However, this should suffice.
As we all know, that 'lame' (lol) summon trick involving OohAhOohAhOhYeahOh and OohAhOohAhYeahOhYeah alternation doesn't work so well with Soragami. And there IS a significant difference for getting high scores and low scores in summons, which is most evident with Tategami; lower score = shorter distance travelled by shield/castle.
I could have probably did something else for the last riff of this one and possibly got 7.5B instead. Oh well, I've summoned more than 200 times already just to get this right, I'm not doing this again -____-
Oh and by the way, getting one good can result to up to a score difference of 2 Billion (!!!). I have no idea why, Soragami's mood swings are just much larger compared to Yamagami, for some reason. Hahahaha.
My mood swings during PMS is much worse though :/ lol"
~RyougenMai
By the way, you may be wondering why the summon symbol is still there right after we used it; I used the infi summon hack just for this purpose; it's kind of tedious having to go and keep quitting the quest just to keep summoning over and over again. Meh.
Alright guys, have fun with Soragami.
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