Path of Exile Heist Patch Notes Thoughts

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I think in the future it is important to learn how to summarize my thoughts on patch notes. I'll do this for next time so that the video is not almost an hour long. Same for the balance manifesto one.

Anyways, if you managed to watch all of the video, thank you I appreciate you.

Here are some links:

Check out the Path of Exile Heist Patch Notes here: https://www.pathofexile.com/forum/view-thread/2935777?nosnipeme

Twitch: https://www.twitch.tv/pandamicpandamonium
Twitter: https://twitter.com/pandamic_panda

Radiant Vibes by Harris Heller
Music used: https://www.youtube.com/watch?v=b43pCPhHgc0

Couple of notes:

1. According to Reddit, GGG hasn't really released much info on the Doom mechanics, which made me feel not as bad for not understanding what Doom is exactly.

2. The new vendor recipe appears to be a new elemental penetration support gem. Not sure how this will be obtained. It could be something easy like selling a fire, cold, and lightning penetration support gems.

It could also mean selling a new replica bitterdream unique or something else entirely. I guess we'll all find out soon TM.

Also this support gem will be GREAT for the new Discharge!

3. Less requirements for Precision are nice, it doesn't need that much of an investment since you don't usually max level this aura.

4. Lack of ascendancy changes for both the Ascendant, which got nerfed, and the Occultist which gets nothing fancy to accompany the curse rework. Could just be lack of time. Unfortunate, but the Ascendancy choices are going to be the same despite Necromancer getting nerfed and Assassin.

5. I didn't mean to sound so shady when I said that there will be new bugs when Heist is released, although it is true. Every league has had its fair share of launch bugs, or just weird design choices by GGG. While the bugs can get fixed rather quickly, some design chances will take a few weeks.

6. I didn't realize that the change to how curse stuff works on items is a huge nerf to Bane.

Finally, just felt like there were just lack of changes overall. Seems like GGG were more focused on designing the replicas, gem alternate qualities and so on.

What did you think of the Path of Exile Heist patch notes? Did anything stick out to you?

Let me know in the comments below, also don''t forget to subscribe and leave a like if you enjoyed it.







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