[Path of Exile] Results Of Corrupting 300 Normal Rarity Maps
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Results:
152x No Change (~50,6%)
79x 8 Mods (~26,3%)
69x 4-6 Mods / +1 (23%), of which 44x were +1 and 25 were 4-6 mods)
Pretty clear that by corrupting white maps you're not increasing the overall amount of 8 Mods / 4-6 mods / +1, and I think the somewhat high amount of +1 (14,6% instead of the expected 12,5%) corruptions is just RNG within the corruption outcome "bracket" itself, and by corrupting more maps you'd probably even the 4-6 mods in comparison to +1 corruptions.
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