Path of Exile Synthesis Balance Manifesto Reaction

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I've gone through the balance manifesto released today and added my thoughts.

This isn't the most new player friendly video I've done. I'd only recommend this video either if you know quite a bit about PoE's complex mechanics

Some points of interest:
- Selfcasters faded away after Berserker was nerfed a while back, removing what had been their best defense against repeated small hits - lifeleech.
- They now gain a new, potent form of defense in Energy Shield Leech
- This works better the more ES you have. It's not total rubbish if you have just 1500-2000 incidental ES on a life character, but it is better on 'real' ES characters.
- Curses. For a LONG time all curses have been held down because Temporal Chains and Enfeeble scale too much with Curse Effectiveness. This is being changed. TC/Enf are being nerfed but only against rare monsters and bosses. Other curses no longer have to pay for the sins of the big two, and are now free to be meaningful players in the game.
- Damage Immunity builds are dead. Kaput. This is a good thing.
- RIP Slayer ascendancy and the Ascendant Slayer. If you had wanted to play one of those, don't - go Champion or Juggernaut (or Scion-Jugg) instead. The Slayer's unique defensive layer of 'overleech' is no longer reliable.







Tags:
PathOfExile
Synthesis
Balance Manifesto
3.6



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