
Pathfinder Wrath of the Righteous Demon Mythic Path Demonic Forms In Depth Explanations Beta Phase 3
In this video I provide every possible bit of information I could find on the Demonic forms that are available to the Demon Mythic Path in Pathfinder: Wrath of the Righteous. Each form is covered individually with footage of what it looks like and the abilities they give, when possible. You can find links to my other videos covering different aspects of the demon mythic path below. If you have any questions please ask in the comments below.
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Demon Mythic Path - https://www.youtube.com/watch?v=h7_nw-0kEvM
Demon Aspects - https://www.youtube.com/watch?v=Xsd8MMShw7c
Demon Spellbook - https://www.youtube.com/watch?v=NTbwePDZu9o
Lich Mythic Path- https://www.youtube.com/watch?v=ZLquzIxEIQ4
Angel Mythic Path- https://www.youtube.com/watch?v=CpYbrc6flHA
TIMESTAMPS/CHAPTERS
0:00 Demon Mythic Path Demonic Forms Intro
1:45 Demon Mythic Path Demonic Form Babau
2:11 Demon Mythic Path Demonic Form Schir
2:36 Demon Mythic Path Demonic Form Brimorak
3:06 Demon Mythic Path Demonic Form Derakni
3:51 Demon Mythic Path Demonic Form Nabasu
5:35 Demon Mythic Path Demonic Form Kalavakus
6:02 Demon Mythic Path Demonic Form Glabrezu
6:33 Demon Mythic Path Demonic Form Vrock
7:03 Demon Mythic Path Demonic Form Nafleshnee
7:31 Demon Mythic Path Demonic Form Gallu
8:25 Demon Mythic Path Demonic Form Vavakia
9:26 Demon Mythic Path Demonic Form Marilith
9:58 Demon Mythic Path Demonic Form Balor
11:23 Demon Mythic Path Final Thoughts
Obscure Terms Explanations - If you have a question about something that isn’t here just ask in the comments and I’ll find an answer for you.
Note: Some of these explanations come from the rules for the Pen and Paper Version of Pathfinder so they may not be exactly the Same In Owlcats Pathfinder games, but should at least be close and give a good idea of what something does.
Bleed damage - Generally speaking Bleed damage occurs each turn and lasts until a successful saving throw is made or the creature is affected by a spell that heals damage.
Negative Levels - For each negative level a creature has, it takes a cumulative –1 penalty on all ability checks, attack rolls, combat maneuver checks, Combat Maneuver Defense, saving throws, and skill checks. In addition, the creature reduces its current and total hit points by 5 for each negative level it possesses. The creature is also treated as one level lower for the purpose of level-dependent variables (such as spellcasting) for each negative level possessed. Spellcasters do not lose any prepared spells or slots as a result of negative levels. If a creature’s negative levels equal or exceed its total Hit Dice, it dies.
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