Pathfinder: Wrath of the Righteous Aeon Mythic Path | Aeon Mythic Spellbook | Beta Phase 3
In this video I list all of the spells from the Aeon Mythic Spellbook From the Aeon Mythic Path in Pathfinder Wrath of the Righteous. Detailed descriptions are provided for all of the spells that are Unique to the Aeon. There are some great support spells here. Below you can Find links to our other Aeon Videos which when combined with this video should give you a total and complete understanding of the Aeon Mythic Path.
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Aeon Mythic Path - https://www.youtube.com/watch?v=uozp9RpSD_w
Aeon Enforcing Gazes - https://www.youtube.com/watch?v=Qy2N15ry8rY
Lich Mythic Path - https://www.youtube.com/watch?v=ZLquzIxEIQ4
Angel Mythic Path - https://www.youtube.com/watch?v=CpYbrc6flHA
Demon Mythic Path - https://www.youtube.com/watch?v=h7_nw-0kEvM
TIMESTAMPS/CHAPTERS
0:00 Aeon Mythic Spellbook Intro
1:38 Aeon Level 1 Spells
2:09 Aeon Level 2 Spells
3:55 Aeon Level 3 Spells
5:49 Aeon Level 4 Spells
7:55 Aeon Level 5 Spells
11:08 Aeon Level 6 Spells
13:46 Aeon Level 7 Spells
14:25 Aeon Final Thoughts
COMMAND - each turn you give the subject a command which it obeys to the best of it’s ability at its earliest opportunity. You may give the following orders:
APPROACH: On its turn the subject moves towards you as quickly and directly as possible for 1 round. The creature can do nothing but move and provokes attacks of opportunity.
FALL: On its turn the subject falls to the ground and remains prone for 1 round. It may act normally while prone but takes the appropriate penalties.
FLEE: On its turn the subject moves away from you as quickly as possible. It may do nothing but move and provokes attacks of opportunity.
HALT: The subject stands in place for 1 round. It may not take any actions but isn’t considered helpless.
DICTUM - nonlawful freature within the area of a dictum spell suffers the following effects:
If the creatures HD is up to your caster level minus 1 it is staggered.
If the Creatures HD is up to your caster level -5 it is Paralyzed and staggered.
If the creatures HD is up to your caster level minus 10 it is killed, paralyzed and staggered.
These effects are cumulative and concurrent. A successful will save reduces or eliminates these effects. Creatures affected by multiple effects make only one save and apply the result to all of the effects. Creatures whose hit dice are equal to or exceed your caster level are unaffected by Dictum. This spell effects all creatures in a 40 foot burst and has the Law and sonic descriptors.
ENTANGLE - an entangled creature can attempt to break free by making a combat maneuver check, athletics check or mobility check against the DC of the spell every turn
SHIELD OF LAW - First, each warded creature gains a +4 deflection bonus to AC and a +4 resistance bonus on saves. Unlike protection from chaos, this benefit applies against all attacks, not just against attacks by chaotic creatures.
Second, a warded creature gains spell resistance 25 against chaotic spells and spells cast by chaotic creatures.
Third, the abjuration protects from all mind-affecting spells and effects.
Finally, if a chaotic creature succeeds on a melee attack against a warded creature, the attacker is slowed (Will save negates, as the slow spell, but against shield of law's save DC).
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