Payday 2 - PSA: Stealth: Visual Alerts

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Published on ● Video Link: https://www.youtube.com/watch?v=vgGTpYXGoUc



Payday 2
Game:
Payday 2 (2013)
Duration: 2:26
117,572 views
2,094


Are you always leaving bags in plain view? Probably not, because that's a really stupid thing to do. But there are a whole bunch of other items that might also cause NPCs to flip out and call upon a small army as backup.

For more on detection risks, check out the Long Guide sections on Stealth: http://steamcommunity.com/sharedfiles/filedetails/?id=267214370

August 2015: WARNING! Some info is outdated after the last patch. Multiple things have had their max visibility range reduced, quoting the ever so lovely Long Guide:
New detection ranges of body bags (19 m instead of 25 m), other bags (18 m instead of 40 m), drills (22 m if silenced, else 23 m, instead of 40 m) and uncool enemies (39 m instead of 40 m).

Music:
Extinction Level Event - Jingle Punks
Jazz in Paris - Media Rights Productions
The Ballad of OCD NPCs - Feldrin. Yes, seriously. Downloadable version over on soundcloud: https://soundcloud.com/feldrin/ocd_npcs

Full transcript:
[Gym bag skit]
“What…what is that. Is that a gym bag… Why would there be a gym… I just cleaned… no, NO I’m not taking this anymore. I am calling the cops. Hello, is this the cops? I found a gym bag. SEND EVERYONE.

NPC’s are severely OCD and will call the cops when they spot anything out of place. There are three kinds of observers, cameras, civilians, and combatants. Cameras have a maximum detection range of 15 meters and will sound the alarm if any of these items are visible to them for a few seconds.
SCENE 10: 8.2 sec, 492 frames

Civilians have a longer range, up to 20 meters, but they don’t care at all about
broken cameras, bags, or damaged glass. If they see any of the other items though, they will get alerted and attempt to call the cops.

Enemies like guards, cops and gangsters, can see up to 40 meters far. However, some objects will only alert them when they are closer. Broken cameras are only spotted at 12 meters, and corpses or handcuffed enemies at 25 meters.

Handcuffed enemies or corpses are actually less noticeable than tied or uncool civilians. When you’re out of cable ties and can’t move a civilian, killing them will actually make them less visible. Finally, nobody will give a damn if you go and break everything else.

[shot screen skit]
“What the hell. Hello? Is this the IT department? My monitor has bullet holes. What? Yes, I tried switching it off and on again. Good grief it’s getting worse! Wtf!”

Crouching reduces your visibility a lot, but concealment is also important. At a detection risk of 3 you’re roughly 20% less visible than at 35. At 75 detection risk you can pretty much give up on any kind of serious stealth. Regardless of detection risk, while crouching civilians will be able to see you from slightly further away compared to guards, so be careful around the bloody buggers.

Finally, there are a whole bunch of heist specific items that can alert people if they see them. These generally include hacked computers and things that aren't supposed to be open. The jewelry store is also an exception: if civilians on that heist see any damaged glass, they will also call the cops.

♪ Ballad of OCD NPCs ♪
I was a civilian,
just walking through a store.
Until I found a window
half broken on the floor.
I called the cops,
they came at once,
and now
the store’s
no more.
♪ END ♪







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Payday 2 (Video Game)
Shooter Game (Media Genre)
Public Service Announcement (TV Genre)
PSA
Overkill
Payday
Tip
Hint
Tips
Hints
Tutorial
Tricks
Stealth
Body Bags
Uncool
Election Day
Range
Meters
Detection Risk
Concealment
Distance
Civilians
Cameras
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