PC Longplay [309] F.E.A.R. Extraction Point (part 2 of 2)
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Played by: MihaiBest
I saw there is already a longplay of the main game F.E.A.R., so i just recorded the expansion packs.
F.E.A.R. Extraction Point is an expansion pack for the psychological horror video game F.E.A.R., published by Vivendi Universal and developed by TimeGate Studios (rather than Monolith Productions, the developers of F.E.A.R.). It was released on October 24, 2006 for Microsoft Windows and requires the full original game in order to be played.
This expansion owes its name to the game's ultimate goal for the player, to reach the extraction point and leave the city where the adventure takes place. Extraction Point adds new weapons, enemies, and single-player levels, but no new multiplayer content. Additional improvements were also made to the enemy artificial intelligence. The sequel to F.E.A.R., F.E.A.R. 2: Project Origin, ignores the events of both expansion packs.
The plot of the expansion starts off exactly where the original game left off; while the huge explosion of the "Origin Facility" has flattened the Auburn district and devastated the city, the helicopter evacuating the survivors of the F.E.A.R. team crash lands in the midst of the chaos. -
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