[PCSX2 PS2 Emulator] Wild Arms 3 ~IR 4xNative~ (D3D11-1080p)
===Game Info===
Games : Wild Arms 3
Region : USA
Release Date : October 15, 2002
Console : Sony Playstation 2
Note : 1) I'm using No Interlacing patch here to avoid blur and shaking graphic (Link Below)
2) 4x Native is the best I can reach. More than this can have FPS drop below 60 in some scene.
3) Texture Filtering set to Bilinear (Forced excluding sprite) or Bilinear (PS2) will make character model texture has like black line crack it's seen in character face that makes it annoying. It looks clearly on OpenGL so you can reduce the line by set it to Direct3D11 render.
===Emulator Info===
- Emulator : PCSX2
- Version : v1.7.0-dev-1198-g6f7890b70 (2021-04-19)
- PCSX2 Official Site : https://pcsx2.net/
- PCSX2 Forum : https://forums.pcsx2.net/
- PCSX2 GitHub : https://github.com/PCSX2/pcsx2
- PCSX2 Download Sites : - https://pcsx2.net/download/development/dev-windows.html
- https://buildbot.orphis.net/pcsx2/
- https://www.emucr.com/search/label/PCSX2
- Emulator Frontend : Spectabis
- Version : v1.1.2
- Spectabis Forum : https://forums.pcsx2.net/Thread-Spectabis-Advanced-Game-Launcher-Frontend
- Spectabis GitHub : https://github.com/FaithLV/Spectabis
- Spectabis Download : - https://github.com/FaithLV/Spectabis/releases
- https://www.emucr.com/search/label/Spectabis
===Emulator Settings===
- Renderer : Direct3D11 (Hardware)
- Resolution : 4x Native (~1440p 2K)
- For other setting just see at the beginning of video.
===Patch/Mods Website===
- Wild Arms 3 No Interlacing Patch : https://forums.pcsx2.net/Thread-No-interlacing-codes?page=31
===PC Specs===
- CPU : Intel Core i5-9400F @2.90 GHz (Turbo Boost 3.90 GHz)
- VGA : NVIDIA GeForce GTX 1660 Ti 6GB
- RAM : DDR4 16 GB
- SSD : 240 GB
- HDD : 2 TB
- OS : Windows 10 x64 Pro
For my other PCSX2 video : https://www.youtube.com/playlist?list=PL-_yBY7oMmVUxbQqyd8NiT6ZpTt5kFVw2