PDG for Indie Gamedev | Section 4 | Video 8
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Published on ● Video Link: https://www.youtube.com/watch?v=8XgjkZLNdiY
With our scattering HDA complete, lets promote some parameters to the HDA and give it a test inside Unity using the Houdini Engine!
This lesson is part of a larger collection of tutorials which you can access here along with project files: https://www.sidefx.com/learn/collections/pdg-for-indie-gamedev/