Peace is a Fragile Thing - Let's Play Advance Wars 1+2: Re-Boot Camp - Part 20 (Final)

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It might have been a C but Sturm is the one going home with the L.

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The story of the Advance Wars begins in the "Field Training" tutorial mode, with the nation of Orange Star in a war against the neighboring nation of Blue Moon, with Olaf as the Blue Moon Army commanding officer (CO). Olaf suddenly ordered an invasion of the Orange Star nation and is in battle with the Orange Star Army. The campaign continues the story that started in the tutorial. Nell, the de facto leader of the Orange Star COs, gives the player the duty of a tactical advisor for the Orange Star Army.

The player follows the war effort through all four countries, with its own COs, over the course of the game. Starting with having only one choice of a CO to advise, Andy, the player will have a choice of two more Orange Star COs, Max and Sami, to advise as the story progresses, each with their own advantages and disadvantages. Depending on which CO is chosen by the player to advise, there are times when a mission is split into a choice of two or three, where the maps and dialog could be different. After completing that mission, the story paths could split up, depending on which CO was chosen in that previous mission, with the story differing from the other path, eventually leading back to the main path.

The objective in each mission is to defeat the enemy army. There are two ways to defeat an opponent: destroy every one of the opponent's units on the map, known as routing the enemy, or capture the opponent's headquarters. However, some maps have specific objectives, such as capturing a certain number of cities to claim victory or survive a set number of days. The available modes of play include "Field Training" which offers tutorial missions, a campaign mode which carries the game's storyline, the "War Room" which is a collection of maps on which the player strives for high scores, as well as multiplayer modes and a map design mode. The "Campaign" and "War Room" modes both help to rank the player up (from Rank #100 to Rank #1) and to earn coins to unlock COs and maps in the "Battle Maps" shop. The modes also gives the player an additional rank for effort after winning a battle on that map, which assesses the player's speed, power, and technique in that battle; speed being the number of days spent trying to win the battle, power being how many enemy units were defeated, and technique is the number of the player's units that survived (in percentage).

Advance Wars is a turn-based strategy video game developed by Intelligent Systems and published by Nintendo for the Game Boy Advance. It is the seventh title in the Wars series of video games, and the first in the Advance Wars sub-series. The game takes place on a fictional continent, where two nations, Orange Star and Blue Moon, have been fighting each other for years. The conflict enters a new stage when an Orange Star commanding officer named Andy is accused of attacking the armies of two other nations, Yellow Comet and Green Earth, without reason, resulting in a worldwide war.

As with previous Wars titles, Advance Wars was not originally intended for release outside Japan, due to Nintendo feeling that Western consumers would not be interested in turn-based games because of their complex mechanics.[citation needed] In order to alleviate this, the developers made the mechanics easy to understand, adding in an in-depth tutorial that did not require players to read the manual. Designer Kentaro Nishimura commented that the game's success shifted Nintendo's attitude over Western tastes, and that same success is frequently credited as a driving force for Nintendo bringing another Intelligent Systems franchise, Fire Emblem, outside of Japan beginning with the seventh installment.

Advance Wars was released in North America on September 10, 2001. Its release in Japan and Europe was delayed, supposedly due to the September 11 attacks in the United States. Although eventually released in Europe in January 2002, it would not be released in Japan until the Game Boy Wars Advance 1+2 compilation in 2004. Advance Wars has been re-released for the Wii U Virtual Console simultaneously in Europe and North America on April 3, 2014. On April 21, 2023, the title was remade for the Nintendo Switch alongside its sequel Black Hole Rising in a compilation titled Advance Wars 1+2: Re-Boot Camp.

#AdvancedWars #RebootCamp #Nintendo

Peace is a Fragile Thing - Let's Play Advance Wars 1+2: Re-Boot Camp - Part 20 (Final)




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Peace is a Fragile Thing - Let's Play Advance Wars 1+2: Re-Boot Camp - Part 20 (Final)
Advance Wars
Advance Wars Playthrough
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Advance Wars Remake
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Advance Wars 1
Advance Wars 1+2
Advance Wars Mission 24
Advance Wars Sturm
Advance Wars Final Battle
Advance Wars Reboot Final Battle
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Advance Wars Blind
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Advance Wars Ending



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