Performance Tuning Games for Hybrid Architectures | GDC 2022 | Intel Software

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Get an overview of 12th generation Intel® Core™ processors (formerly code named Alder Lake), the differences between P-cores and E-cores, and how to leverage each of these cores to your advantage in games. We cover some of the basics, performance characteristics, thread scheduling, Intel® Thread Director, CPUID and MSR changes, and discuss some of the game subsystems that we think are particularly well suited for E-cores.

Alder Lake Developer Guide: https://www.intel.com/content/www/us/en/developer/articles/guide/alder-lake-developer-guide.html

Intel VTune Profiler: https://software.intel.com/content/www/us/en/develop/tools/oneapi/components/vtune-profiler.html#gs.coa2xu

Intel Hybrid Detect Sample Code: https://github.com/GameTechDev/HybridDetect

Intel® Architecture Instruction Set Extensions Programming Reference: https://software.intel.com/content/www/us/en/develop/download/intel-architecture-instruction-set-extensions-programming-reference.html

Windows API References:

https://docs.microsoft.com/en-us/windows/win32/procthread/getsystemcpusetinformation

https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getlogicalprocessorinformation

https://docs.microsoft.com/en-us/windows/win32/api/sysinfoapi/nf-sysinfoapi-getlogicalprocessorinformationex

https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-setthreadidealprocessor

https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-setthreadpriority

https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-setthreadinformation

https://docs.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-setthreadaffinitymask

https://docs.microsoft.com/en-us/windows/win32/api/processthreadsapi/nf-processthreadsapi-setthreadselectedcpusets

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Performance Tuning Games for Hybrid Architectures | GDC 2022 | Intel Software




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