PERMA DEATH // Ghost Recon Breakpoint // pt.2 // EXTREME difficulty & no HUD

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Published on ● Video Link: https://www.youtube.com/watch?v=1esLsFPLYZk



Duration: 38:44
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Welcome to this play-through series for Ghost Recon Breakpoint. We are going for a PERMA DEATH run where if you die it's game over. This is on HARCORE, no HUD, & ultra-realistic. Enjoy.

Playlist πŸ‘‰πŸ» https://www.youtube.com/playlist?list=PLWJNpHQ0Y6dB-SiD8gOFC64OFWpLcTtEs

πŸŽ‰ A BIG thank you to @immersioneer for his inspired playthrough that lead me to buy this game and ultimately try a perma-death run myself. Check out his channel and show him your support.
πŸ‘‰πŸ» https://www.youtube.com/@immersioneer πŸŽ‰

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🚫 RULES 🚫
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πŸ›‘ To print weapons (buy weapons) you must have their blueprint and unlock the 3D printer that will print said weapon. The same rule applies to weapon attachments. To unlock the 3D printer you must complete the β€˜Horn of Plenty’ side quest found in Erewhon.
πŸ›‘ To use night vision you need to find and collect a pair of night vision goggles on the map. A β€˜locked’ clothing item will tell you where it can be found on the map. This rule applies to the Pathfinders’ white goggles as well.
πŸ›‘ You can’t craft special items like grenades, rockets, or C4 on the fly or at bivouacs. You have to collect them from the world map or buy them from Maria at Erewhon. Only food and medical supplies can be crafted, but this must be done in a bivouac.
πŸ›‘ Crafting weapons, upgrading weapons, changing weapons, and adding attachments must be done at Erewhon.
πŸ›‘ No fast travelling.
πŸ›‘ No team members. Solo run only.

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πŸ“Œ SETTINGS πŸ“Œ
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βš™οΈ Immersive mode
πŸ› οΈ Main weapons - 1
πŸ› οΈ Bandage Quantity - Several
πŸ› οΈ Syringes heal injuries - Off
πŸ› οΈ Risk of injury - Always
πŸ› οΈ Stamina Consumption - Extreme
πŸ› οΈ Health Regeneration - None
πŸ› οΈ Ammo Loss on Reload - On
πŸ› οΈ Darkest Night - On
πŸ› οΈ Shop at bivouac - Erewhon Only
πŸ› οΈ Garage at bivouac - Erewhon Only
βš™οΈ Gear Level - Off
βš™οΈ Difficulty (Enemies) - Extreme
βš™οΈ Difficulty (Tactical) - Elite
βš™οΈ Interface (HUD) - Custom
πŸ› οΈ Hints - Never
πŸ› οΈ Crosshair - Optional
πŸ› οΈ Hit Market - Optional
πŸ› οΈ Stamina - Never
πŸ› οΈ Weapon & Items Display - Optional
πŸ› οΈ Class Technique - Never
πŸ› οΈ Mission Reminder - Never
πŸ› οΈ Detection Gauge - Never
πŸ› οΈ Warning Message - Never
πŸ› οΈ 3D Markets (Loot) - Never
πŸ› οΈ Interaction Shader - Optional (I have mine on, purely to speed up the collection of loot for my YouTube audience. It is tedious watching someone run around trying to find something).
πŸ› οΈ Loot Notification - Optional.
πŸ› οΈ XP Module - Never
πŸ› οΈ HUD Markers (Enemies) - Never
πŸ› οΈ HUD Markers (Teammates) - Never
πŸ› οΈ HUD Markers (Objectives) - Optional (I have mine on, purely so I can see where to investigate mission items. Over half the missions require you to collect something or interrogate someone. It’s impossible to know what or who without a marker. I wish the main yellow objective marker could be disabled though).
πŸ› οΈ HUD Markers (Communication) - Never
πŸ› οΈ HUD Markers (Alerts) - Never
πŸ› οΈ HUD Markers (Locations) - Never
πŸ› οΈ MiniMap - Never
πŸ› οΈ Maps (Detection Clouds) - Never
πŸ› οΈ Maps (Enemy Icons) - Never
πŸ› οΈ Maps (All Icons) - Never
πŸ› οΈ TacMap (Undiscovered Locations) - Never
πŸ› οΈ TacMap (Settlement Backgrounds) - None
πŸ› οΈ Notifications - Optional.
πŸ› οΈ Current Location - Never
πŸ› οΈ Input Reminder (On Foot) - Optional (I have it on so I can see the trigger to open the box and also what type of box. The trigger is too finicky to be reliable without a trigger.
πŸ› οΈ Input Reminder (Vehicles) - Optional (I have mine off).
πŸ› οΈ Toggle Interface - Never
βš™οΈ Social & Bivouacs - Restricted
βš™οΈ Exploration Mode - Not Guided

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πŸ“Œ SKILLS & PERKS πŸ“Œ
==================
🚫 Perks NOT allowed - anything that marks enemies or gives you health regen or healing.
Guerilla
Sixth Sense
Revivalist (pointless)
Inspired
Recon Mastery
Cold Blooded
Drone Hunter (pointless)
Adrenaline
🚫 Skills NOT allowed
Intel Grenade
Resource Detection (pointless)
Drone Mark Area
Technique Accelerant (pointless)
Specialized Item Carrier (pointless)

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πŸ“Œ CLASS ABILITIES πŸ“Œ
==================
Generally, any unrealistic skill is not to be used. You are allowed to upgrade your class.
βš™οΈ Assault
πŸ› οΈ True Grit - No
πŸ› οΈ Gas grenade - Optional
βš™οΈ Field Medic
πŸ› οΈ Why would you pick this class - let’s move on
βš™οΈ Panther
πŸ› οΈ Cloak and Run - No
πŸ› οΈ Cloaking Spray - No
βš™οΈ Sharpshooter
πŸ› οΈ Armor Buster - Optional
πŸ› οΈ Sensor Launcher - No
βš™οΈ Echelon
πŸ› οΈ Sonar Vision - No
πŸ› οΈ Shock Pistol - Optional
βš™οΈ Engineer
πŸ› οΈ Defense Drone - Optional (I’ve never played with it so I don’t know if it is OP)
πŸ› οΈ Supple Drone - Optional
βš™οΈ Pathfinder
πŸ› οΈ Armaros Interface - No
πŸ› οΈ Uplink protocol - Yes

==================
SOCIALS
==================
YouTube πŸ‘‰πŸ» https://swiy.co/CJLE
Twitter πŸ‘‰πŸ» https://swiy.co/CJL9
Reddit πŸ‘‰πŸ» https://swiy.co/CJfX
PSN Profiles πŸ‘‰πŸ» https://swiy.co/CMST


#ghostrecon #ghostreconbreakpoint #grbreakpoint #warfare #tacticalshooter #gaming #ps5 #ps5gameplay #ps5gameplay4k60fps #4k #4khdr




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