Persona 5 - Part 21: See No Evil, Smell No Evil, Taste No Evil
In Part 21 of the Persona 5 playthrough, the Phantom Thieves launch a daring heist to burgle the Treasure of Madarame's Palace. But it turns out there was more to the old painter's crimes than even what we knew before...
In the horrible, twisted fantasy land of Modern Day Japan(tm), a crack team of ordinary teenagers must pull off a series of heists in the Metaverse formed of society's collective unconscious, stealing the distorted desires of evildoers in order to make them confess their crimes. But what is the Metaverse in the first place, and why did this weird app just download itself onto their phones? Even more mysteriously, how did Japan manage to make a game that's so entrenched in Japanese social commentary successful in the west?! People actually want to learn about foreign cultures? What a world we live in!
Carolina doesn't have a YouTube channel at present, but you can find her Twitter account here:
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The "calling card" logo design seen in this playthrough's thumbnail was designed by JDaggs92:
http://www.deviantart.com/art/Scratch-Your-Brain-BSC-Presents-Persona-5-678042915
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