
Phoenix Point Class Guide - Snipers
They are your crutch, your light in the dark, slayers of Pandorans and defenders of all that is good and right in the world....at least until you get something better later on.
Of all of the basic classes, the sniper has perhaps the most basic utility. They come with the best basic weapons all things considered, and they gain a whole range of crutch abilities early that offset most of their weaknesses while giving them even more utility.
Early on, snipers are your best counters to humans, and to Pandorans. They can cover wide areas, while defending themselves up close. They can carry the best early game capture tools, and are forgiving of comparatively lower player skill levels.
In short, snipers will carry you in the start of Phoenix point.
Just be sure not to over-invest in them, because as the game goes on, they lack the kind of insane synergies that other classes experience once a wider range of multiclass options opens up (more on that when we get to multiclassing as a topic).
Eventually, heavies and assaults find ways to catch up to their sniper bothers.
But until then? Quick aim your way to victory.
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