Phoenix Wright - This case sticks out
I should probably finish the case before criticising it, but compared to the 2 before it and playthrough I saw of case 4, this one really sticks out as boring and unimaginative. I dunno, maybe it's just me but this is the first case I've come across that feels…unrealistic. Could anyone seriously imagine the entire thing happening in real life? Someone murdering an actor is fine for a plot, don't get me wrong, but the 'evidence' you gather and how you gather it is ridiculous. You even get a ghost whose helping you get information out of a kid. There is too much luck involved, 'fate' as it would seem which is a step backward and out of the immersion this game has been great at creating thus far. Is this a puzzle anymore? Am I looking for clues or just bouncing between areas being told the case is 'hopeless' only to find the plot wants to advance at its own slow pace rather than my own…? Well whatever, I guess I'll just get this thing over and done with and move on to case 4 as soon as possible.
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