Pikmin 2 (US Demo Disc 17) crash handler
A way to trigger the crash handler of Pikmin 2 was discovered recently so here's a boring 5 minutes of me showing how the crash handler looks like in the Pikmin 2 demo from the US demo disc 17 when you cause or force a crash. (It's the only version of the game with a readable .map file and the .map file is used by the crash handler for helping with debugging issues)
This was recorded using framedump/audiodump in Dolphin 5.0-8512 and I enabled MMU for the game in the game's settings.
To trigger the crash handler you first need to crash the game and then press the following buttons in the given order, with ample time between each button press: A, B, X, R, L, Dpad left, Dpad down, Dpad up, Dpad right, Z. Pressing buttons too quick might not trigger the handler but you can try again as many times as you need (start with A again). Using a too old version of Dolphin might also not work. If Dolphin shows you an invalid read/write or some other sort of error window when your game crashes then the crash handler won't appear.
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