Pixar Interview | Intel® CREATE 2019 | Intel Graphics
At Intel® CREATE, we spoke with Pixar Renderman’s studio lead engineer Max Liani about our collaboration with them and how faster feedback allows artists to create better art. He also tells us about open shading language (OSL), an open-source project created by Sony Pictures Imageworks. Released to the open-source community, OSL is now an industry standard.
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Topic | Show | Intel Graphics