Pixzule Plays: 10 seconds to Self Destruct
Developers Description: "I guess my aim this time round was to make a game that had a really fast reset time if you failed, similar to Super Meat Boy, so that a tricky 10 second time limit per level wouldn't be quite so punishing."
By Gritfish
Link to the Ludam Dare: http://bit.ly/1e0HujD
Link to the Game: http://bit.ly/1e0HBvy
The controls are a bit loose, but the premise is certainly an interesting one! Outrunning an explosion in a ship that is.. Well exploding? Very interesting indeed!
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2013-09-26 | Pixzule Plays: Lao's Quest |
2013-09-25 | Pixzule Plays: True Cube |
2013-09-24 | Pixzule Plays: Pixel Being |
2013-09-11 | Pixzule Plays: The Value of Time |
2013-09-10 | Pixzule Plays: 10 seconds to Self Destruct |
2013-09-10 | Pixzule Plays: Proletarian Ninja X |
2013-09-09 | Pixzule Plays: QuickHunt |
2013-09-09 | Pixzule Plays: Clockwork Cat |
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2013-07-24 | [Indie Games: First Impressions] - Ynglet |
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2013-07-23 | I'm Back! (With bad hair) |
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2013-04-23 | [Indie Game] Teleglitch! (Part 4): Finality |
2013-04-22 | [Indie Game] Teleglitch! (Part 3): Unfortunate Re-Beginnings |
2013-04-17 | [Indie Game] Teleglitch! (Part 2): Sniffle Level, Increased! |
2013-04-10 | [Indie Game] - Teleglitch (Part 1): Sniffle Commentary |