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The Ascent is presented from a top-down view overlooking the character(s). It is a twin-sticked shooter, which includes the ability to aim both high and low on enemy targets, allowing the player to differentiate between shooting enemies closer or further away. It also acts as the cover system, as the player can aim at enemies over the top of props in the environment. The player can fully customize their character's appearance and augment their character with cyberware upgrades to get new skills and abilities. Players also have the ability to hack using a cyberdeck.
The game features a destructive environment that reacts to the players actions such as bullet impacts, skill powers and explosions. A fast-travelling system is implemented in the game via a built-in subway system, allowing the player to travel vast distances in-game quickly. The game is open-world and is said to have "essentially no loading screens". Defeating enemies allows the player to collect loot of various rarities. Items can also be obtained by completing missions, exploring the world or purchasing them from vendors with in-game currency. The gameplay modes include single player, local co-op and online co-op with a maximum of 4 players.
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