Pokémon Battle Revolution -- 30 April 2010, vs. EEL (3/3)

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I'm actually surprised to see how far things have swung my way...especially since my initial expectation was to see the game end for me as soon as Aerodactyl showed up...that said, this wasn't our first meeting between these passes this night, so I suppose EEL felt a combination of pity and boredom (a dangerous duo, I assure you!) and decided to try something different...when I just wanted to see whether or not Spiritomb could've made the difference, but I wasn't going to just come out and say that to him as we were picking our deployments.

I will say that superego was explicitly designed with a crippled attacker hemhorraging away its huge HP advantage, possibly healing itself to just try to outlast rather than overpower in mind.

This is the scenario under which he really shines, whereas random Wi-Fi is usually about using him to cripple somebody whose attacks will be rendered useless or at least just barely too weak to break a Subsitute...the rest of how influential he gets to be in those cases is completely up to the Quick Claw.

Oh, and not that she gets to do anything in this battle, but the last member of this team to have a brief aside for name explanation is hysteria. Consider her just another jab at some of the laughable early attempts to explain human behavior psychologically...as originally "hysteria" was a full-blown diagnosis of mental disorder applied exclusively (or almost) to women for excessive display of emotion, laughter, outbursts, or I guess really anything socially unacceptable back in the days of Victorian society...sheesh.

One of the regularly prescribed treatments for this condition was electroshock therapy, which hysteria would be more than glad to demonstrate upon any of her victims if they weren't satisfied with one of her "outbursts" of sudden special (emotionally driven, since she's a ghost after all) moves...

On a side note, one of the other "medical" inventions to come about as a treatment for hysteria back in the day was the personal vibrator...so while the condition was debunked as being entirely nonspecific and having little or no medical or psychoanalytical foundation to stand on, we'll keep the vibrators, thanks. :3

---
Wi-Fi Friends Match
vs. EEL
(Part 3 of 3)

While I hadn't explicitly thought of it I was asked between turns to clarify how the sleep clause works with Yawn, so having psyche fall asleep when his Destiny Bond gambit failed wasn't a total loss after all...not that it really mattered too much in the end.

I mean, *technically* we were playing on the "no clauses" Lv. 50 All rules that the game provides without need to customize your own set...so Schwarzerl could've very well Yawned up a storm and I couldn't do anything but whine about it, but we both do follow the clauses informally anyway, because we're just cool like that.

We did technically have to logic it out as to whether or not Yawn would fail (it does, I convinced him...and I'm 99.9% sure it does) under the circumstances, because the burden falls upon the user not to put two enemy monsters to sleep rather than forcing the opponent to keep switching or else suffer all their teammates dozing off.

So yeah, there we have it...the second of only two matches that weren't ridiculously one-sided...so if you're concerned that I'm only putting up rounds that go my way lately, I'll let you in on the little secret that these two were the only two I actually managed to win...and the rest were just plain sad and uninteresting to watch.

Now if only we could do something about the lengths...but who do I think I'm talking about here? EEL is a self-admitted fan of the drawn-out battle and likes to take things slowly...and I guess that makes sense given the few skirmishes I've had the pleasure of having with the silly sea creature.

Elektra closes out her analyses with psyche (Gengar) and superego (Spiritomb) while EEL won't stop loafing about with Schwarzerl (Hippowdon).




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Tags:
Pokémon
Battle
Revolution
Gengar
Spiritomb
Hippowdon
Main
Street
Colosseum



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