Pokémon: Return to a Dream [VR | Unreal Engine 5]
THIS IS A SHORT FAN-FILM
I WILL NOT BE SHARING THE ACTUAL GAME BUILD THAT WAS USED TO RECORD THIS
Dedicated to everyone working at GameFreak (1996)
for creating the wonderful world of Pokemon
Special Thanks to:
Davide Bonomo (@davide_bonomo) - Pallet Town Theme (Flute)
Federica Curcio (@f.f.curcio) - Environmental Concept Art
Andrea Gigliotti (@artikei_) - Oak's Lab Enviromental Details
Elizabeth Morabito (@_elizabetty_) - Oak's Lab Enviromental Details / Text Support
Using content from:
Sketchfab
Unreal Engine Marketplace
Google Images
Pokémon Games
Software used:
Unreal Engine 5
Blackmagic Davinci Resolve
Blender 3D
Maxon Zbrush
SideFX Houdini
Adobe Substance Painter
Adobe Substance Designer
Adobe Illustrator
FL Studio (Using VSTs from Native Instruments, East West Quantum Leap, Spitfire and others)
OBS Studio
CPU: AMD Ryzen 9 3900X
GPU: Nvidia RTX 2070 Super
VR Headset: HTC VIVE Cosmos
Tags:
Pokemon
Pokemon VR
Pokemon Unreal Engine