Pokémon Sword Ingame / Gameplay / Shader Cache / Applets / 30 FPS LIMIT (Ryujinx custom build)

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Published on ● Video Link: https://www.youtube.com/watch?v=Ael3cQsieec



Duration: 30:55
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Pokémon Sword Ingame / Gameplay / Shader Cache / Applets / 30 FPS LIMIT (Ryujinx custom build)

This was recorded some hours before a proper fix was made at SurfaceFlinger v2.Otherwise game is running at double speed up to 60 fps.Target in this build is only 30 fps.

♥♥ Support Ryujinx developers: https://www.patreon.com/ryujinx ♥♥

■ Additional stuff in this build:
Based on 31b94f4
https://github.com/Ryujinx/Ryujinx/pull/926 (Implement a shader cache)
https://github.com/Ryujinx/Ryujinx/pull/981 (SurfaceFlinger v2)
https://github.com/Ryujinx/Ryujinx/pull/1001
https://github.com/Blargle/Ryujinx/tree/controllerappletstub


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It's a realtime footage!

::::: download ryujinx here :::::
https://ryujinx.org/#/Build

Testing some of commercial games.Stay tuned for news.

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RYUJINX - https://ryujinx.org/
RYUJINX GITHUB - https://github.com/Ryujinx/Ryujinx




PC specs:
CPU - Intel Core i7 8700K @ 5.0 Ghz
RAM - G.SKILL 32GB DDR4 3600MHz CL16
GPU - GeForce RTX 2080 SUPER GAMING OC 8G
OS - Windows 10 64bit




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Pokémon Sword and Shield Statistics For John GodGames Emus

There are 99,438 views in 16 videos for Pokémon Sword and Shield. There's close to 8 hours worth of content for Pokémon Sword and Shield published on his channel, roughly 1.39% of the content that John GodGames Emus has uploaded to YouTube.