Polished up the spawning function some more
Channel:
Subscribers:
300
Published on ● Video Link: https://www.youtube.com/watch?v=F3TG2KVxOkg
Not really typical usage scenario, you would probably use a bigger polygon zone but shows how it keeps the spawn points good despite randomizing them... also spawn in stuff with very little effort.
Other Videos By Csilk
2020-10-14 | Blue Destiny Unit 1 on Port Base (High Tide) |
2020-10-12 | GM Nightseeker LVL 1 in 250 cost quick match |
2020-10-09 | Bugged relay point and Invisible player defuse! |
2020-10-09 | Gouf Flight Test Type Rating Match in GBO2 |
2020-10-09 | Gouf Flight Test Type Gameplay GBO2 |
2020-05-29 | Fish from hell, biggest yet.... lol |
2020-05-22 | F-16 verus 2 x Su27 on Excellent |
2020-05-21 | F-14 DCS AI is a pansy |
2020-05-13 | Tacview of Operation Flagship Returns |
2020-05-07 | Operation Flagship Returns 0.51. |
2020-05-05 | Polished up the spawning function some more |
2020-05-03 | DCS World Dynamic Campaign Generator Update |
2020-05-01 | DCS World Dynamic Campaign Generator |
2020-04-24 | Chameleon_Silk COD WZ |
2020-04-20 | Chameleon_Silk COD WZ |
2020-04-20 | Chameleon_Silk COD WZ |
2020-04-18 | Chameleon_Silk COD WZ |
2020-04-18 | Chameleon_Silk COD Plunder |
2020-04-18 | Chameleon_Silk COD Core TDM |
2020-04-18 | Chameleon_Silk COD Warzone |
2020-04-16 | Chameleon_Silk COD MP Stream |